![]() ![]() How you lose Resolve is by picking up Relics, which are items you will find randomly that cause a wide variety of effects. You want to keep your Resolve over 100% as much as possible, as dipping below that will reduce your maximum health. Complete the challenge and the heirloom will become permanently yours, passed down through generations of adventurers.Īnother new feature is finding Relics and using Resolve, which is denoted by a percentage in the top left of the screen. You will find statues throughout the game that have these heirlooms, and they will transport you to a special challenge room which can be combat, platforming, and even the occasional puzzle. The developers have been clear in their intention to bring more Metroidvania aspects to the game, specifically in adding items that the player must acquire that make big changes to gameplay, and are required to reach certain areas. This way that you progress through the game is part of Rogue Legacy 2’s push to be more of a Metroidvania. Speaking of bosses, there are more of them as well and they are much more varied than the giant floating balls that bosses were in Rogue Legacy. You need to progress through the regions in a roughly set order, as you need to defeat bosses or acquire items to reach the next one. ![]() These regions are always roughly in the same place, but there are requirements for accessing most of them. Rogue Legacy 2 has six regions to explore, with much more interesting names like the Kergeulen Plateau or The Stygian Study. ![]() The first game had four biomes: the very straightforward Castle, Forest, Tower, and Dungeon. The Kingdom you explore has been greatly expanded as well. However, in Rogue Legacy 2 these negative traits also come with percentage increases in acquiring gold, giving you a reason to want to bring these characters into the Kingdom. Your character could be colour blind, have panic attacks, or could even be a pacifist and refuse to attack anyone. ![]() On the topic of choosing characters, the negative character traits of the first game have returned. Levelling up classes grant permanent stat increases, rewarding players for picking a favourite class and sticking with it. Classes now have a levelling system, so every time you play as a character you gain experience for their class. Every class has their own ability, such as the Ranger who can create platforms or the Ronin who can perform a teleport dash. There are many more classes to choose from, and each has unique abilities that make them much more interesting than the different classes of its predecessor. All of these things are true in both games, and all of these things have been expanded and improved in the sequel. There are bosses you must defeat across the various biomes of the Kingdom and defeating them all will unlock the way to the final boss. You start off with a handful of classes and unlock more as you go, while also upgrading things like your health and damage, getting new gear and unlocking permanent buffs.Įvery time you die, you return to the castle to choose an heir, spend your gold, and then jump right back into the fray. Rogue Legacy 2 still brings you 2D action platforming, you still explore a giant Kingdom while building up your own castle, and you still play through the many generations of the same family. Clearly, the focus was to look at what made the first a success, then expand on that. Much of what was appealing about the first game is still here, making it the easiest possible recommendation to fans of the original. That design ethos is one of the real strengths here because they did not throw the baby out with the bathwater when approaching the sequel. It is clear from the outset that this game doesn’t seek to take the series in a massively new direction, merely to make what was already good even better. In many ways, Rogue Legacy 2 looks like it could be a remaster of the original, as the style is still very simplistic but that isn't a bad thing by any means, the clean visuals are a strength of the game, especially when paired with its beautiful hand-crafted backgrounds. This new look invokes the original game’s design while updating it, keeping the simplicity while adding a lot of variety to the effects and depth to the backgrounds. The game perfectly encapsulates the spirit and charm of the original, even with trading in the 2D pixel art for a hybrid of 2D and 3D animation styles. Returning fans are going to feel immediately at home with Rogue Legacy 2. ![]()
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